Objective
Fill the 4 small hexagons — the cells —
with different digits from 1 to 9 so that the
3 large hexagons — the targets — are correct.
Each target is made by multiplying the values in the
three cells that touch it.
The Layout
- The large hexagons are the targets.
- The small hexagons are the cells.
- Each cell holds one digit from 1 to 9.
- Each digit may be used once only.
The Key Rule
Each target uses the values in the three cells touching it:
- The left target uses the top, centre and lower-left cells.
- The right target uses the top, centre and lower-right cells.
- The bottom target uses the centre, lower-left and lower-right cells.
Each large target is made from the three small cells that touch it.
Example
- 42 = 2 × 3 × 7
- 30 = 2 × 3 × 5
- 105 = 7 × 3 × 5
This shows how each target is formed from its
three touching cells. The highlighted small hexagon is
simply the currently selected cell.
How to Enter Numbers
- Tap a cell to make it active.
- Tap a number on the keypad to place it.
- Used cell digits become unavailable.
- Tap CLR to remove the value from the active cell.
Daily Puzzle
Each day contains 3 levels:
- Level 1 — a straightforward starter.
- Level 2 — a little trickier.
-
Level 3 — one target is missing and one cell is already given.
You must work out the missing target as well as the remaining cells.
Training Mode
Training Mode loads one random puzzle from the training pool.
It is untimed and does not affect your daily score,
streaks or stats. Complete the puzzle, then choose
Another Puzzle or Finish.
Scoring
Each level begins with up to 3 points, shown by
the three yellow markers:
●●●
-
Relaxed — each incorrect submission loses
one point from that level.
-
Challenge — finish a level in under 1:30 for
up to 3 points, from 1:30 to under 3:00 for up to 2 points,
or after 3:00 for up to 1 point.
-
In Challenge mode, each incorrect submission removes
one further point from that level.
- You can always continue playing even when no points remain.
Three perfect levels give 9 points, plus a
1-point perfect bonus for a final score of
10/10.
Stats
KAZURI keeps track of your games played, games won, current streak,
best streak and average score.
About the Name
KAZURI was chosen because it echoes
mathematics/reasoning, and also reflects the idea of
something small and beautiful — which suits the puzzle nicely.